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The Beyond 37
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Devlog
Devlog #5 — Combat & Impact: When Encounters Turn Real
October 13, 2025
by
Mr.Fisheye
Devlog #5 — Combat & Impact: When Encounters Turn Real In the last update I showed how creatures notice you and react to your presence. This time it’s about what happens when that awareness turns...
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Devlog #4 — Enemies & AI
October 13, 2025
by
Mr.Fisheye
Devlog #4 — Enemies & AI: When the World Notices You In the last update I wrote about how the world decides when something should appear. This time, it’s about what happens once those things are t...
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Devlog #3 — Spawn Logic
September 21, 2025
by
Mr.Fisheye
Devlog #3 — Spawn Logic: A World That Feels Alive In the last devlog I showed the first steps into multiplayer — hosts, clients, and synced actions across different areas. This time it’s about s...
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Devlog #2 — First Steps Into Multiplayer
September 18, 2025
by
Mr.Fisheye
1
Devlog #2 — First Steps Into Multiplayer In the previous devlog I talked about the story behind The Beyond 37 — a vanished train, a mysterious crossing, and a world that doesn’t follow the rules...
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Devlog #1 — The Vanishing Train
September 17, 2025
by
Mr.Fisheye
1
#devlog, #rpg, #indie game dev, #action rpg
Hi, and welcome to this page. I'm working on a 3D action RPG in my spare time, next to a full-time job. Progress won't be fast, but it will be steady. Along the way I'll share updates, thoughts, and s...
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